1 | General introduction of the course, explanation of required materials. |
2 | Using advanced commands in 3D modeling techniques, creating surface patterns |
3 | Use of advanced commands in 3D modeling techniques, controlled surface and solid formations with parameter and numerical input. |
4 | Expression of the techniques and tools used after 3D modeling, rendering engine introductions. |
5 | Quiz exercises, explaining the types of rendering engines and their differences. |
6 | Reading of modeling in rendering engines, surface and solid relations |
7 | Material assignments, producing materials and changing material properties in render engines |
8 | In rendering engines, light and scene adjustments, background operations, output types |
9 | Sketching |
10 | Types and differences of post-editing programs. Differences between vector and non-vector programs, digital graphics and printing relations |
11 | Explanation and usage of Adobe Photoshop and Illustrator basic features and toolbars. |
12 | Basic editing and presentation-portfolio preparation with Adobe Photoshop and Illustrator, backgrounds, basic functions. |
13 | Advanced editing and presentation-portfolio preparation with Adobe Photoshop and Illustrator, detail operations, light, shadow, perspective, color settings. |
14 | Final Project |